But the project was derailed again when I realised that Marmoset was not the best option to render scenes at this scale. So I switched the idea of a static shot with one of a diorama. I thought it would be interesting to present it as a moment in time but with the freedom to pan and rotate around, to explore the scene and absorb more pieces of the story by experiencing the environment, atmosphere and the characters. That’s when I decided to build the whole thing. Shortly after I started rebuilding the scene, I immediately searched for a more engaging camera angle than the one from the game prototype but that was hard I was limited by the small part of the arena and however I tried to move the camera, something was missing. I had a static scene and two characters in mind at that point, and had an idea to render everything in Marmoset but I quickly ditched those plans. The initial concept I had was to remake just a part of the arena and use it as a backdrop for a gladiator’s fight scene. That’s when I decided to revisit the scene and redo everything from scratch, the way I had wanted it and seen it. And then, a year later, I stumbled across the old files while I was thinking about my next personal project. The game was scrapped for various reasons but I never really could let it go. Image 01 – screenshot from the initial mobile game prototype And, of course, the visual fidelity of the game was not the target here but nevertheless I wanted it to look at least nice-ish. We had a week to do it so I kit-based and slap-dashed a lot of stuff just to make it in time. We wanted to try a game with PvP gladiators and with a rock/paper/scissors mechanics. The dawn of this project was more than a year ago as an internal game prototype. I would like to start with a small disclaimer: this was my first project in Unreal Engine (UE) and I do admit that par of the workflow could be better and/or more optimized so if you have any comments, please do share them. I hope this article finds you in a good mood because sometimes that is all it takes to harness motivation and creativity.
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